osric
osric| Frequency | Very Rare |
|---|---|
| Number appearing | 1d3 |
| Armor class | 3/7 |
| Move | 120-ft |
| Hit dice | 8 |
| % in lair | Nil |
| Damage per attack | 1d10 |
| Special attacks | Stomp 2d6 |
| Special defenses | None |
| Magic resistance | Standard |
| Intelligence | Non- |
| Alignment | Neutral |
| Size | Large |
Cretaceous herbivore. Unlike most other ceratopsians it does not seem to have lived in herds.
Ceratopsians are quadrupedal beasts with horns and bony head armour. They fill the rhinoceros' ecological niche. Ceratopsians are bad-tempered and prone to charge, making them among the most dangerous of the dinosaur herbivorous species. They were extremely common during the late cretaceous period. The best known and most common of these creatures, triceratops, was probably about twice as heavy as an elephant. Ceratopsians have two AC scores: one for their armoured heads, the other for their bodies.
Special Abilities
Knockdown and Stomp — If a ceratopsian exceeds its required 'to hit' roll by 4 or more, it has knocked down its target and will stomp on it for the listed extra damage.
system-neutral
system-neutral| Frequency | uncommon |
|---|---|
| Number appearing | 1-4 |
| Armor class | 2 |
| Move | 12 |
| Hit dice | 11 |
| Damage per attack | 1d8 (gore) or 2d12 (trample) |
| Special attacks | charge for double damage |
| Special defenses | thick frill |
| Intelligence | non |
| Alignment | neutral |
| Size | L (25' long) |
| Terrain type | tropical, plain, forest |
| Morale | 10 |
A massive quadrupedal dinosaur, broad-shouldered and built like a battering ram. The triceratops's signature is the bony neck frill and the three forward-facing horns — two long brow horns over the eyes and a shorter nasal horn. Hide is thick, leathery, and mottled brown-green.
In encounter, a triceratops is a herd herbivore that responds to threats with a flat-out charge: head down, frill set, the full mass of the animal driven onto its horns. Predators big enough to kill one (allosaur, tyrannosaur) generally try ambush, not direct confrontation.